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The Odin I has thrust and performance roughly equivalent to the first stage of the Saturn I, though it uses a pair of Russian NK-9V engines for the upper stage. It's a sunny morning at the Kourou launch complex when the Odin I booster lifts off, carrying Jeb in his Pembroke Block II capsule to the Moon. Really brings back those first Mun landing feels. It's hard as shit, but also rewarding as all hell. Motherfuckin, Proton replicas hauling 25 tons to LEO in 1960 In the last few months though, a bunch of excellent video tutorials have shown up and everything finally "clicked." Now I'm sending one-man capsules with Gemini-style service modules pulling 14-day endurance missions in low orbit. Getting five tons into orbit successfully was an ordeal.
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The last few times I've tried this mod suite I didn't really know what I was doing at all and there weren't any good getting-started tutorials that explained all the intricacies of the new systems, and I was fumbling around failing to do anything more interesting than sending a tiny probe to fly by the moon.
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This time going whole-hog with RemoteTech, life support, Kerbal Construction Time, part unlock costs, and no bonus money/science. So my KSP ADD has led me through stock 1.1, to RSS (with SMURFF), back to stock, to New Horizons, over to Stock-size RSS, back to RSS, back to New Horizons, and finally I'm giving RSS/Realism Overhaul a serious-business go at things. This post brought to you by gratuitous explosions. The four radial engines pushed it high into the atmosphere before being staged away, and the core stage easily made orbit with 200 m/s to spare.Īt this point, the lander rendezvoused with the transfer stage and blasted off for home, managing a Kerbin intercept directly from Serran's orbit.Īll in all an extremely successful mission about 3,000 science points and 3 million kerbucks in contracts completed. Time for departure - the moment of truth! Will it have enough juice to make it to orbit and return Elisa Kerman home? First, the descent stack is staged away, shedding 1.1 tons of drag and leaving the lander at a very svelte 5.5t. (Also helpful: all of its six biomes are accessible from an equatorial orbit.)
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Serran is super pretty on the ground now, with caked and cracked terrain from ancient oceans that evaporated long ago. Excelsior!Īfter righting itself and proceeding to slide veeeeeery slowly down the slope for a veeeeeeery long time (1.1 seems to have covered every surface in the system with butter) the lander finally came to a halt and did a whole bunch of science.
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Gravity was too much for wheel torque or RCS to right it, so the ascent engines were lit for a brief second to set their gimbals to the task. Unpowered landing was a complete success! Touchdown was at a very reasonable 5.9 m/s unfortunately it was on a bit of an incline and the lander flipped over on its side. It looks like nothing so much as a helicopter at this point. Re-entry heating wasn't an issue, and the airbrakes bled off enough speed to get the four drogues open safely, which in turn slowed the ship to safe deployment velocity for the four radial mains. After successfully aerobraking into low orbit and leaving its transfer stage behind, the lander dipped into the atmosphere and commenced maximum drag. Minimal weight for the ascent stage meant no powered landing, so the chutes had to do all the work on the way down. Off to the side is one of the airbrake/parachute assemblies that was staged away when the top half of this lander separated and flew itself back to orbit to test how much dV it actually took (it was 2500).įinally, we sent a manned lander with a similar but beefier descent apparatus. The second mission was a robotic lander that carried a science payload and tested an airbrake-drogue-mainchute descent system. Well no more! Time to science the shit out of this problem.įirst, we sent a SCANSat probe to map the biomes. I've landed there previously but never got back, mostly because nobody has ever made a delta-v map for this system so everything is just guesswork. This moon is a bitch because it has 0.64g surface gravity and 0.45 atmospheric pressure (compared to, say, Duna's 0.3g and 0.07 atm). The furthest moon out is Serran, which used to be a garish blue and red mess before NH2.0 and now looks like it could be a real place. Mun is also in orbit of this giant, as is another smaller airless moon and a captured asteroid in 1:1 resonance with Kerbin. It's really pretty with Scatterer and EVE configs. So I've been tooling around in the newly updated 2.0 version of the New Horizons mod, which shuffles the solar system all around and puts Kerbin in orbit of a big blue gas giant.
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